Skip to main content

Market Opportunity Navigator

Core Framework: The 2×2 Grid

Evaluates ideas based on Potential (economic/social impact) vs. Challenge (implementation difficulty).

Quadrant Characteristics Recommendation
Gold Mine High Potential, Low Challenge Pursue immediately (e.g., scalable SaaS).
Moonshot High Potential, High Challenge Pursue with caution; secure resources (e.g., deep-tech innovation).
Questionable Low Potential, High Challenge Re-evaluate timing/feasibility (e.g., niche product in saturated market).
Quick Win Low Potential, Low Challenge Low-risk but limited upside; easily replicated (e.g., simple app).

Market Opportunity Attractiveness Evaluator

I. Evaluating Potential

Three dimensions with sub-factors (rated Low → Super High).

1. Compelling Reason to Buy

  • Unmet Need

    • High rating: Severe unsolved problem (e.g., life-saving tech).
    • Low rating: Well-served market (e.g., food delivery apps).
  • Effective Solution

    • Does it deliver promised value?
      • Example: AI diagnostics vs. manual processes.
  • Competitive Edge

    • Unique advantage (e.g., cost, speed, quality).

2. Market Volume

  • TAM (Total Addressable Market)

    • Overall revenue opportunity (e.g., $5 B Indian EV market).
  • SAM (Serviceable Addressable Market)

    • Target segment (e.g., $1 B for EV scooters within TAM).
  • SOM (Serviceable Obtainable Market)

    • Realistic share considering competition (e.g., $200 M for a new EV scooter brand).
  • Growth Rate

    • CAGR (e.g., 15% for eco-friendly products).

Key Tip: Validate data via multiple sources (e.g., industry reports, GPT cross-checks).


3. Economic Viability

  • Margins

    • Gross margin = (Revenue – COGS) / Revenue. Target > 40% for scalability.
  • Customer Ability to Pay

    • Affordability vs. premium positioning (e.g., ₹2,300 smart bottle limits adoption in India).
  • Customer Stickiness

    • Retention strategies (e.g., subscriptions, consumables, brand loyalty).

II. Evaluating Challenges

Rated Low → Super High (lower = better).

1. Implementation Obstacles

  • Product Development Difficulty

    • Tech maturity, sourcing complexity, R&D timeline (e.g., nascent AI in EdTech).
  • Sales/Distribution Hurdles

    • Brick-and-mortar vs. online (e.g., EV showrooms vs. D2C e-commerce).

2. Time to Revenue

  • Development Time

    • Prototype → market readiness (e.g., biotech approvals take years).
  • Sales Cycle Length

    • B2B: 6 – 12 months
    • B2C: Immediate (e.g., Amazon listings)

3. External Risks

  • Competitive Threat

    • Crowded markets = high risk (e.g., fitness apps with 50+ competitors).
  • Third-Party Dependencies

    • Supply chain/regulatory risks (e.g., drone materials shortage).
  • Adoption Barriers

    • Cultural resistance, pricing, complexity (e.g., smart bottles vs. ₹500 alternatives).

Case Study Insights

Ashana (Fitness Coaching Service)

  • Mistake: Overestimated market volume by citing entire wellness industry (₹ 2.6 B) without segmenting for coaching.
  • Economic Viability: Mid -rated due to subscription retention challenges.
  • Feedback: Focus on service design to boost stickiness (e.g., personalized experiences).

Arithra (Eco-Friendly Smart Water Bottle)

  • Market Volume: Rated high based on $60 M India market but corrected to mid – too small for VC funding.
  • Economic Viability: Low margins (25 – 30%), high price barrier (₹2,300), low stickiness.
  • External Risks: High competition and dependency on local manufacturers.

Key Takeaways & Best Practices

  • Bias Mitigation

    • Entrepreneurs often overestimate potential. Use third-party evaluators for objectivity.
  • Revolutionary Ideas (e.g., SpaceX)

    • Framework limitations: Market size unknown, challenges extremely high.
    • Solution: Validate through action (prototypes, early adopters, co-founder buy-in).
  • Data Triangulation

    • Cross-verify market numbers from ≥ 2 sources (e.g., reports + GPT + expert interviews).
  • Social Enterprises

    • Adapt “Potential” to include social impact + financial sustainability.
  • Ultimate Validation

    • Desk analysis is preliminary; real-world testing (e.g., MVP sales) is critical.

“The ultimate evaluation for any idea is action itself.”